Patch Notes v1253

Danduki
Update

2024-05-21

Patch Notes Version 1253

  • NEW FEATURE: Lune Trading
  • NEW ICONS: New Potions and Scrolls icons
  • Quest tracker window now always opens on top of the quest window.
  • Quest tracker remains invisible when not focused.
  • Fixed issue allowing opening and closing of the skill window while trading.
  • Skill window now opens in a clear space next to the trade window.
  • Warehouse can no longer be opened while trading.
  • Warehouse now closes when the trade window opens.
  • Avatar window closes when the trade window opens.
  • Camera position now saves.
  • Options now save when selecting an avatar, selecting a server, or leaving the game.
  • Fixed avatar window opening position.
  • Fixed inventory window position not resetting properly when changing resolution.

Kormoon:

  • NEW: Added Boss to Kormoon "Mazhi"
  • NEW: Added 10 new item drops in Kormoon (Mazhi, Elite Balrak, all other mobs)
  • NEW: Added Level 180 Masks to Door of Treasure in Kormoon
  • Removed DoT5 weapons from Kormoon NPC
  • Changed 180 armor +10/+11/+12 refinements tables

Nora:

  • Increased base mob level
  • Removed unnecessarily item drops from boss tables that were not even used in-game
  • Slightly adjusted drop tables

Watdorn:

  • Increased base mob level
  • Adjusted Spirit's drop rate / drop count
  • Removed V+0 from armor refinement, replaced with Spirit's
  • Replaced Copper Bars with Spirits in Ashlan Shield
  • Removed Warmin/Ashlan/Versay +1-12 mantles, reset to +0 (if you had a refined mantle, DM frost)
  • Increased Warmin/Ashlan/Versay Mantle's base defense

Misc:

  • Removed Mantles / Event Rings from Yerden Door of Treasure
  • Fixed Swan Gauntlet Defense
  • Fixed Swan Mask+6 level requirement
  • Fixed level 15 shout enabled message (was still 30)
  • Adjusted All Hai-Ring NPC prices
  • Adjusted Yerden <-> Rian portal level requirement to 1.

Maps:

  • Updated Nusa(Fixed Log, Removed several stacked objects that caused fps issues, fixed ability to sit in stones in vending area, increased pathing on new road, increased vend area around water, fixed/modified several textures)
  • Updated Ruins of Sinks(Added several mob spawns across the map)
  • Updated Ancient Ruins(Added several mob spawns across multiple rooms, Removed restricted ground space around several items, removed pathing restrictions in every room, spawn area next to stairs blocked and mobs can't spawn in that area anymore)
  • Updated Watdorn(Pathing around trees improved, updated pathing area around serp, pathing/restrictions adjusted so mobs don't get stuck as often, reduced size of several trees, removed/moved obstacles causing mob pathing issues)
  • Updated Nora(Added a few more mob spawns around the map to have more viable farming areas)
  • Updated Kormoon(Added new boss, removed rock by entrance where mobs got stuck, fixed pathing for vegetation around map, fixed 2nd Elite Balrak spawn, fixed obstacles and pathing near water where mobs got stuck)
  • Updated Yerden/Kine Desert to fix minor bugs(Fixed all pathing throughout desert, added rian village teleport stone)