Town hall Summary

Village Chief
News

2025-09-21

Town hall Summary

Exciting News!

Our official Steam page is now live! 

Please add the game to your Wishlist, it really helps us with the final launch/approval process. We still have a few more steps and updates to complete before launch, but our target release window is Late Q2 to Q3 2026.
 

Rule Update (Website will be updated to reflect)

  • Botting is not allowed.
  • Macros are acceptable for potting and basic in-game functions while using AT the keyboard.
  • Sharing or distributing macros/bots is strictly prohibited.

Future Plans

  • We don’t have a strict “roadmap,” but we do have short-, mid-, and long-term goals to guide development.

Short-Term Goals

  • Art Updates: New NPC images and updated icons.
  • Launcher: Old launcher will be disabled soon (ETA pending). Some players are still using the old version instead of the new one.
  • Maps: Updated maps are coming soon! We resolved the shadow and lighting issues caused by our backend map editor.
  • Server Select Optimization: Improvements for stability and speed, allowing us to support more players.
  • Halloween Event: A new event featuring a fresh mechanic, plus a sneak peek at possible new weapons.
  • Stat Balancing: Reviewing stats to possibly allow each avatar may have one main stat, allowing all weapons to be utilized.
  • Maseukeu Review in progress.
  • Skill Refinement: Ability to refine skills back to L9 will be added.
  • Chat Improvements: Copy/paste support.
  • Teleportation: Option to teleport back to town from Nusa.

Mid-Term Goals

  • New Armor Sets: Level 200+ sets with a new crafting mechanic (in progress).
  • New Region/Maps: Additional endgame content.
  • Exp/Drop Events: NPC-based events tied to Dien donations (outside of normal holidays/random events).
  • Drop Priority Revamp: Adjustments to how loot is assigned for monster kills.
  • More Quests & Variety: Expanding quest options.
  • Tutorial Island: A guided starting experience for new players.
  • Auto-Pot System: Under consideration.
  • Skill & Weapon Re-balancing: Better transitions between skills/weapons.
  • Item Rarity Colors: Drop markers showing rarity (Common, Uncommon, Rare, etc).
  • Shop Expansion: Increase shop size and raise the 100m cap, with updated tax handling.
  • Quest System Rework: Currently in testing.

Long-Term Goals

  • Steam Launch: Early approval obtained. Target launch: late Q2 – Q3 2026.
  • Guild System Revamp: Guild levels, warehouses, achievements, guild PvP/PvM.
  • Boss System Changes: Possible instances or other complex mechanics.
  • New Skills & Mechanics.
  • Inventory & Warehouse Sorting.
  • Auction House/Marketplace.
  • Achievements & Titles.
  • Transmog System (visual customization).
  • Bulk Refinement.

Additional Ideas Under Review

  • Emojis for chat.
  • Increased item pickup radius (or a pet system to auto-loot).
  • Further changes to potting (potentially tied to auto-pot).
  • New defensive mechanic where exceeding a mob’s defense reduces incoming damage.
  • Nayaparam Overlord: Will not return in its previous form but may be repurposed elsewhere.
  • Visual indicator for Mage Shield.

Thank you to everyone who joined and shared feedback!
We truly appreciate your input and plan to host our next Townhall in early Q1 2026 after the holidays.

Happy Hunting,
~TGT